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» Gesture Control of Sound Spatialization for Live Musical Per...
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CMMR
2005
Springer
152views Music» more  CMMR 2005»
13 years 11 months ago
Aspects of the Multiple Musical Gestures
A simple to use pointer interface in 2D for producing music is presented as a means for real-time playing and sound generation. The music is produced by simple gestures that are re...
Kristoffer Jensen
GW
2009
Springer
148views Biometrics» more  GW 2009»
13 years 3 months ago
On Gestural Variation and Coarticulation Effects in Sound Control
In this paper we focus on the analysis of sound producing gestures in the musical domain. We investigate the behavior of intraoral pressure exerted by a trumpet performer in the pr...
Tommaso Bianco, Vincent Freour, Nicolas H. Rasamim...
NIME
2004
Springer
105views Music» more  NIME 2004»
13 years 10 months ago
The Slidepipe: A Timeline-Based Controller for Real-Time Sample Manipulation
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
Mark Argo
NIME
2005
Springer
148views Music» more  NIME 2005»
13 years 11 months ago
Bubbaboard and Mommaspeaker: Creating Digital Tonal Sounds from an Acoustic Percussive Instrument
This paper describes the transformation of an everyday object into a digital musical instrument. By tracking hand movements and tilt on one of two axes, the Bubbaboard, a transfor...
Derek Wang
NIME
2004
Springer
141views Music» more  NIME 2004»
13 years 10 months ago
StickMusic: Using haptic feedback with a phase vocoder
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
Hans-Christoph Steiner