A simple to use pointer interface in 2D for producing music is presented as a means for real-time playing and sound generation. The music is produced by simple gestures that are re...
In this paper we focus on the analysis of sound producing gestures in the musical domain. We investigate the behavior of intraoral pressure exerted by a trumpet performer in the pr...
Tommaso Bianco, Vincent Freour, Nicolas H. Rasamim...
When working with sample-based media, a performer is managing timelines, loop points, sample parameters and effects parameters. The Slidepipe is a performance controller that give...
This paper describes the transformation of an everyday object into a digital musical instrument. By tracking hand movements and tilt on one of two axes, the Bubbaboard, a transfor...
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...