This paper presents a locality-based dissemination graph algorithm for scalable reliable broadcast. Our algorithm scales in terms of both network and memory usage. Processes only h...
M. Brahami, Patrick Th. Eugster, Rachid Guerraoui,...
Gossip-based protocols are commonly used for diffusing information in large-scale distributed applications. GO (Gossip Objects) is a per-node gossip platform that we developed in...
Ymir Vigfusson, Ken Birman, Qi Huang, Deepak P. Na...
Given its readily deployable nature and broad applications for digital entertainment, video streaming through overlay networks has received much attention recently. While a tree to...
Gossiping is a communication primitive where each node of a network possesses a unique message that is to be communicated to all other nodes in the network. We study the gossiping ...
In this paper, we introduce the problem of Continuous Gossip in which rumors are continually and dynamically injected throughout the network. Each rumor has a deadline, and the go...
Chryssis Georgiou, Seth Gilbert, Dariusz R. Kowals...