We discuss geometric positioning, highlighting of visited nodes and user defined highlighting that form the algorithm animation facilities in the Grrr graph rewriting programming l...
The topic of skeletal animation and its associated techniques have previously been applied in the area of animating computer-generated characters for motion pictures and computer ...
We first give an overview of the features of the GANIMAL Framework introducing several new concepts not present in any previous algorithm animation system. Then we focus on its me...
Hex is a classic board game for two players. There exists an intuitive mapping of the state of a hex game onto a graph. The motivation of the work presented in this paper was to cr...
We conducted eye-tracking studies of subjects solving the problem of finding shortest paths in a graph using a known procedure (Dijkstra's algorithm). The goal of these studie...
Daesub Yoon, N. Hari Narayanan, SooCheol Lee, Oh-C...