A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
—With the appearance of massively parallel and inexpensive platforms such as the G80 generation of NVIDIA GPUs, more real-life applications will be designed or ported to these pl...
We present a new method for blind document bleed through removal based on separate Markov Random Field (MRF) regularization for the recto and for the verso side, where separate pri...
This paper addresses the problem of segmenting an image into regions consistent with user-supplied seeds (e.g., a sparse set of broad brush strokes). We view this task as a statis...
OpenCV is a C/C++ computer vision library originally developed by Intel. It is free for commercial and research use under a BSD license. The library is cross-platform.
It is highl...