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PPDP
2005
Springer
13 years 11 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
CANDC
2005
ACM
13 years 8 months ago
Computational schemes for biomimetic sculpture
A prototype system for the automatic evolution of biomimetic structures using structural automata is described and its utility for generating digital sculpture is demonstrated. Sc...
Brower Hatcher, Karl Aspelund, Andrew R. Willis, J...
PLDI
2010
ACM
13 years 11 months ago
Green: a framework for supporting energy-conscious programming using controlled approximation
Energy-efficient computing is important in several systems ranging from embedded devices to large scale data centers. Several application domains offer the opportunity to tradeof...
Woongki Baek, Trishul M. Chilimbi
IEEEMM
2002
291views more  IEEEMM 2002»
13 years 6 months ago
Semantic Annotation of Sports Videos
ion when we annotate content. This therefore requires us to investigate and model video semantics. Because of the type and volume of data, general-purpose approaches are likely to ...
Jürgen Assfalg, Marco Bertini, Carlo Colombo,...
ICDE
2006
IEEE
206views Database» more  ICDE 2006»
14 years 7 months ago
Query Co-Processing on Commodity Hardware
The rapid increase in the data volumes for the past few decades has intensified the need for high processing power for database and data mining applications. Researchers have acti...
Anastassia Ailamaki, Naga K. Govindaraju, Dinesh M...