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HICSS
2006
IEEE
160views Biometrics» more  HICSS 2006»
13 years 11 months ago
Cyber Defense Competitions and Information Security Education: An Active Learning Solution for a Capstone Course
The content of information security curricula spans a wide array of topics. Because of this variety, a program needs to focus on some particular aspect and provide appropriate dep...
Art Conklin
JUCS
2008
281views more  JUCS 2008»
13 years 5 months ago
Creating Adaptive e-Learning Board Games for School Settings Using the ELG Environment
: The use of digital games in education is well documented in the literature. They have been used in preschool, K-12, the university. A specific type of digital games is board game...
Symeon Retalis
MTA
2002
103views more  MTA 2002»
13 years 5 months ago
STEPS: Supporting Traditional Education Procedures-A TCP/IP Multimedia Networks-Based Model
This paper describes an integrated model for the realization of an Open and Distance Learning (ODL) environment supporting traditional learning procedures, through collaborative le...
Christos Bouras, Petros Lampsas, Paul G. Spirakis
IADIS
2004
13 years 7 months ago
ALPS: Bringing Active Inquiry into Active Problem Solving
The ALPS project (Active Learning in Problem Solving) is building and evaluating an educational technology that combines cognitive tutors with a novel interactive questioning envi...
Scott M. Stevens, Albert T. Corbett, Kenneth R. Ko...
ICALT
2010
IEEE
13 years 6 months ago
Increasing Students In-Class Engagement through Public Commenting: An Exploratory Study
Student engagement is a pervasive and persistent goal for educators. In previous work we have reported that activities like public real-time commenting on videos can enhance studen...
Honglu Du, Hao Jiang, Mary Beth Rosson, John M. Ca...