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» Guidelines on the Design of Effective CBL Environments
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IIE
2006
74views more  IIE 2006»
13 years 4 months ago
Guidelines on the Design of Effective CBL Environments
This paper summarizes two studies and the contemporary literature on the design and construction of effective and efficient Computer Based Learning (CBL) environments. There is ade...
Athanasis Karoulis
ACMDIS
2006
ACM
13 years 10 months ago
Storyboarding: an empirical determination of best practices and effective guidelines
Storyboarding is a common technique in HCI and design for demonstrating system interfaces and contexts of use. Despite its recognized benefits, novice designers still encounter ch...
Khai N. Truong, Gillian R. Hayes, Gregory D. Abowd
WICOMM
2011
12 years 11 months ago
The effects of shadow-fading on QoS-aware routing and admission control protocols designed for multi-hop MANETs
—Providing quality-of-service (QoS) assurances in a mobile ad hoc network (MANET) is difficult due to node mobility, contention for channel access, a lack of centralised coordin...
Lajos Hanzo, Rahim Tafazolli
ICAD
2004
13 years 6 months ago
Space, the Final Frontearcon: The Identification of Concurrently Presented Earcons in a Synthetic Spatialised Auditory Environme
Two experiments which investigate the impact of spatialised presentation on the identification of concurrently presented earcons are described. The first experiment compared the i...
David K. McGookin, Stephen A. Brewster
ICALT
2010
IEEE
13 years 5 months ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...