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SIGIR
2011
ACM
12 years 8 months ago
Find it if you can: a game for modeling different types of web search success using interaction data
A better understanding of strategies and behavior of successful searchers is crucial for improving the experience of all searchers. However, research of search behavior has been s...
Mikhail Ageev, Qi Guo, Dmitry Lagun, Eugene Agicht...
CHI
2011
ACM
12 years 9 months ago
YouPivot: improving recall with contextual search
According to cognitive science literature, human memory is predicated on contextual cues (e.g., room, music) in the environment. During recall tasks, we associate information/acti...
Joshua M. Hailpern, Nicholas Jitkoff, Andrew Warr,...
IMC
2010
ACM
13 years 3 months ago
Challenges in measuring online advertising systems
Online advertising supports many Internet services, such as search, email, and social networks. At the same time, there are widespread concerns about the privacy loss associated w...
Saikat Guha, Bin Cheng, Paul Francis
SAC
2010
ACM
13 years 10 months ago
Of mice and terms: clustering algorithms on ambiguous terms in folksonomies
Developed using the principles of the Model-View-Controller architectural pattern, FolksEngine is a parametric search engine for folksonomies that allows us to test arbitrary sear...
Nicola Raffaele Di Matteo, Silvio Peroni, Fabio Ta...
PAAMS
2010
Springer
13 years 10 months ago
An UCT Approach for Anytime Agent-Based Planning
In this paper, we introduce a new heuristic search algorithm based on mean values for anytime planning, called MHSP. It consists in associating the principles of UCT, a bandit-base...
Damien Pellier, Bruno Bouzy, Marc Métivier