Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
We show interaction possibilities and a graphical user interface for deformable, mobile devices. WIMP (windows, icons, mouse, pointer) interfaces are not practical on mobile devic...
Non-planar screens, such as columns, have been a popular means for displaying information for a long time. In contrast to traditional displays their digital counterparts are mainl...
In this work we present a hardware prototype that uses bending gestures as input for a mobile device and experimental setups that compare possible gestures with other, more tradit...
A systematic approach to modeling of deformable soft parts for their manipulation is presented. Various deformable parts such as cords, leather products, and sheet metals are mani...