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» HCI reality - an 'Unreal Tournament'
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IJMMS
2007
78views more  IJMMS 2007»
13 years 5 months ago
HCI reality - an 'Unreal Tournament'?
The cooperation between designers, engineers and scientists in the human–computer interaction (HCI) community is often difficult, and can only be explained by investigating the...
Christoph Bartneck, Matthias Rauterberg
ACMACE
2005
ACM
13 years 11 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ACMACE
2006
ACM
13 years 11 months ago
AI-based world behaviour for emergent narratives
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
Jean-Luc Lugrin, Marc Cavazza