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VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 9 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
ISMAR
2002
IEEE
13 years 10 months ago
Augmented Chemistry: An Interactive Educational Workbench
This system paper reports on some of the advantages tangible interaction can bring to chemistry education. The paper describes the realisation of an in-house designed Tangible Use...
Morten Fjeld, Benedikt M. Voegtli
VRST
2006
ACM
13 years 11 months ago
Interactive modelling and tracking for mixed and augmented reality
Some tasks vital to many mixed and augmented reality systems are either too time consuming or complex to be carried out whilst the system is active. 3D scene modelling and labelli...
R. Freeman, A. Steed
VR
2002
IEEE
183views Virtual Reality» more  VR 2002»
13 years 5 months ago
Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment
: This paper presents a set of pinch glove-based user interface tools for an outdoor wearable augmented reality computer system. The main form of user interaction is the use of han...
Bruce H. Thomas, Wayne Piekarski
ISMAR
2003
IEEE
13 years 10 months ago
BLADESHIPS: An Interactive Attraction in Mixed Reality
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPS...
Masayuki Takemura, Shungo Haraguchi