Sciweavers

8 search results - page 1 / 2
» Hand-Held Windows: Towards Effective 2D Interaction in Immer...
Sort
View
VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
13 years 8 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
CHI
1999
ACM
13 years 8 months ago
Towards Usable VR: An Empirical Study of User Interfaces for Immersive Virtual Environments
This paper reports empirical results from a study into the use of 2D widgets in 3D immersive virtual environments. Several researchers have proposed the use of 2D interaction tech...
Robert W. Lindeman, John L. Sibert, James K. Hahn
SI3D
1999
ACM
13 years 8 months ago
Voodoo dolls: seamless interaction at multiple scales in virtual environments
The Voodoo Dolls technique is a two-handed interaction technique for manipulating objects at a distance in immersive virtual environments. This technique addresses some limitation...
Jeffrey S. Pierce, Brian C. Stearns, Randy F. Paus...
ICDCS
2008
IEEE
13 years 10 months ago
Towards Multi-Site Collaboration in 3D Tele-Immersive Environments
3D tele-immersion (3DTI) has recently emerged as a new way of video-mediated collaboration across the Internet. Unlike conventional 2D video-conferencing systems, it can immerse r...
Wanmin Wu, Zhenyu Yang, Indranil Gupta, Klara Nahr...
TVCG
2012
215views Hardware» more  TVCG 2012»
11 years 6 months ago
Geometric Calibration of Head-Mounted Displays and its Effects on Distance Estimation
Abstract—Head-mounted displays (HMDs) allow users to observe virtual environments (VEs) from an egocentric perspective. However, several experiments have provided evidence that e...
Falko Kellner, Benjamin Bolte, Gerd Bruder, Ulrich...