Sciweavers

8 search results - page 2 / 2
» Handheld devices for cooperative educational activities
Sort
View
MHCI
2004
Springer
13 years 10 months ago
Supporting Museum Co-visits Using Mobile Devices
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
Yann Laurillau, Fabio Paternò
HT
2003
ACM
13 years 10 months ago
The ambient wood journals: replaying the experience
The Ambient Wood project aims to facilitate a learning experience using an adaptive infrastructure in an outdoor environment. This involves sensor technology, virtual world orches...
Mark J. Weal, Danius T. Michaelides, Mark K. Thomp...
ICCHP
2004
Springer
13 years 10 months ago
Minus-Two: Multimedia, Sound Spatialization and 3D Representation for Cognitively Impaired Children
: Multimedia and Hypermedia technologies can be successfully used in education and rehabilitation for cognitively disabled persons. In particular, storytelling has always proved su...
Thimoty Barbieri, Antonio Bianchi, Licia Sbattella