Abstract. Continuous and synchronized whole-body motions are essential for achieving believable autonomous virtual humans in interactive applications. We present a new motion contr...
In this paper we describe mechanisms for execution monitoring of semantic web services, based on OWL-S. The use of semantic descriptions and ontologies is a valuable extension to ...
Real-time rendering of triangulated surfaces has attracted growing interest in the last few years. However, interactive visualization of very large scale grid digital elevation mo...
Abstract. The challenge of making a virtual world believable includes a requirement for AI entities which autonomously react to a dynamic environment. After the breakthroughs in be...
Abstract. We describe a declarative language, called BAD (brain architecture description language), which we have developed for describing and then running brain models. Models are...