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» Hands and face tracking for VR applications
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ISVC
2009
Springer
13 years 12 months ago
Propagation of Pixel Hypotheses for Multiple Objects Tracking
Abstract. In this paper we propose a new approach for tracking multiple objects in image sequences. The proposed approach differs from existing ones in important aspects of the re...
Haris Baltzakis, Antonis A. Argyros
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 9 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
CVPR
2009
IEEE
13 years 9 months ago
Efficient image alignment using linear appearance models
Visual tracking is a key component in many computer vision applications. Linear subspace techniques (e.g. eigentracking) are one of the most popular approaches to align templates ...
Jose Gonzalez-Mora, Nicolas Guil, Emilio L. Zapata...
MVA
2000
166views Computer Vision» more  MVA 2000»
13 years 6 months ago
Motion Segmentation and Tracking by Embedding Global Model Within a Contextual Relaxation Scheme
IAPR Workshop on Machine Vision and Applications, pp. 455-458, 2000, Tokyo, Japan In this paper, we integrate the model-based tracking and local contexture (temporal and spatial) ...
Yunqiang Chen, Thomas S. Huang
MVA
2002
215views Computer Vision» more  MVA 2002»
13 years 5 months ago
Robust Tracking Algorithm Based on Color and Edge Distribution for Real-time Video Based Motion Capture Systems
This paper describes a robust tracking algorithm for real-time, video based motion capture systems. Conventional motion capture systems are unable to capture motion data in real t...
Yoshiaki Akazawa, Yoshihiro Okada, Koichi Niijima