Sciweavers

306 search results - page 1 / 62
» Hands on virtual clay
Sort
View
3DIM
2005
IEEE
13 years 10 months ago
Virtual Clay Modeling System Using Multi-Viewpoint Images
This paper proposes a “non-contact virtual clay modeling interface.” We developed a prototype of a three-dimensional modeling system that allows the user to deform the “virt...
Etsuko Ueda, Yoshio Matsumoto, Tsukasa Ogasawara
SMI
2008
IEEE
167views Image Analysis» more  SMI 2008»
13 years 11 months ago
Hands on virtual clay
This paper presents a new interaction system designed for hands-on 3D shape modeling and deformation through natural hand gestures. Our system is made of a Phantom haptic device c...
Adeline Pihuit, Paul G. Kry, Marie-Paule Cani
PG
2003
IEEE
13 years 10 months ago
Interactive Global and Local Deformations for Virtual Clay
Making virtual modeling as easy and intuitive as realclay manipulation is still an unsolved problem. This paper takes a step in this direction: in addition to offering standard fe...
Guillaume Dewaele, Marie-Paule Cani
VAST
2004
ACM
13 years 10 months ago
iClay: Digitizing Cuneiform
Advances in digital technology for the graphic and textual representation of manuscripts have not, until recently, been applied to the worldʼs oldest manuscripts, cuneiform table...
Jonathan D. Cohen, Donald Duncan, Dean Snyder, Jer...
WSCG
2004
138views more  WSCG 2004»
13 years 6 months ago
A Three-stage Conceptual Design Process Using Virtual Environments
A simple conceptual design process that runs in a virtual environment is described. The design process consists of three stages. In each of the first two stages used to create, an...
Frank-Lothar Krause, Martin Göbel, Alain Roge...