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HAPTICS
2003
IEEE
13 years 9 months ago
Haptic Effects for Virtual Reality-Based Post-Stroke Rehabilitation
The majority of today’s haptic interfaces are designed for hand-based interaction with virtual environments. However, there are several reallife tasks that require a person to i...
Rares F. Boian, Judith E. Deutsch, Chan Su Lee, Gr...
ICETET
2009
IEEE
13 years 2 months ago
Effect of Haptic Force Feedback on Upper Limb
-- A methodology for studying the effect of vibrations generated by a haptic interface on upper limb is introduced. In the proposed methodology, a subject presses on a horizontally...
Sunil Belur Nagaraj, Daniela Constantinescu
HAPTICS
2005
IEEE
13 years 10 months ago
Wearable Kinesthetic System for Capturing and Classifying Upper Limb Gesture
Background: Monitoring body kinematics has fundamental relevance in several biological and technical disciplines. In particular the possibility to exactly know the posture may fur...
R. Bartalesi, Federico Lorussi, M. Tesconi, Alessa...
GI
2009
Springer
13 years 2 months ago
A Framework for Visuo-Haptic Simulation of Puncture Interventions
: A framework for virtual reality based training of puncture interventions is presented. The system uses a haptic device with six degrees of freedom (6DOF) to enable realistic forc...
Matthias Färber, David Dalek, Christian R. Ha...
HAPTICS
2009
IEEE
13 years 11 months ago
Gait enhancing mobile shoe (GEMS) for rehabilitation
Individuals with certain types of central nervous system damage, such as stroke, have an asymmetric walking gait. Using a splitbelt treadmill, where each leg walks at a different ...
Allison de Groot, Ryan Decker, Kyle B. Reed