Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
Annoying shaky motion is one of the significant problems in home videos, since hand shake is an unavoidable effect when capturing by using a hand-held camcorder. Video stabilizati...
Repetitive and ambiguous visual structures in general pose a severe problem in many computer vision applications. Identification of incorrect geometric relations between images s...
Christopher Zach, Manfred Klopschitz, Marc Pollefe...
A fast 3D model reconstruction methodology is desirable in many applications such as urban planning, training, and simulations. In this paper, we develop an automated algorithm fo...
Abstract Image processing, specifically Automatic Target Recognition (ATR) in Synthetic Aperture Radar (SAR) imagery, is an application area that can require tremendous processing ...
Ruth Sivilotti, Young Cho, Wen-King Su, Danny Cohe...