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ACSC
2006
IEEE
13 years 12 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
CGF
2008
152views more  CGF 2008»
13 years 5 months ago
Capturing Intention-based Full-Frame Video Stabilization
Annoying shaky motion is one of the significant problems in home videos, since hand shake is an unavoidable effect when capturing by using a hand-held camcorder. Video stabilizati...
Bing-Yu Chen, Ken-Yi Lee, Wei-Ting Huang, Jong-Sha...
CVPR
2010
IEEE
14 years 1 months ago
Disambiguating Visual Relations Using Loop Constraints
Repetitive and ambiguous visual structures in general pose a severe problem in many computer vision applications. Identification of incorrect geometric relations between images s...
Christopher Zach, Manfred Klopschitz, Marc Pollefe...
CVPR
2008
IEEE
14 years 7 months ago
Automatic registration of aerial imagery with untextured 3D LiDAR models
A fast 3D model reconstruction methodology is desirable in many applications such as urban planning, training, and simulations. In this paper, we develop an automated algorithm fo...
Min Ding, Kristian Lyngbaek, Avideh Zakhor
FCCM
1998
IEEE
169views VLSI» more  FCCM 1998»
13 years 10 months ago
Scalable Network Based FPGA Accelerators for an Automatic Target Recognition Application
Abstract Image processing, specifically Automatic Target Recognition (ATR) in Synthetic Aperture Radar (SAR) imagery, is an application area that can require tremendous processing ...
Ruth Sivilotti, Young Cho, Wen-King Su, Danny Cohe...