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VR
1993
IEEE
176views Virtual Reality» more  VR 1993»
13 years 9 months ago
Explorations of Display Interfaces for Virtual Reality
The technical limitations of early Virtual Reality systems made them almost teasers for showing the potential of the technology. Since these early days, many researchers have focu...
Michael F. Deering
IVC
2007
115views more  IVC 2007»
13 years 5 months ago
Visual recognition of pointing gestures for human-robot interaction
In this paper, we present an approach for recognizing pointing gestures in the context of human–robot interaction. In order to obtain input features for gesture recognition, we ...
Kai Nickel, Rainer Stiefelhagen
ICPR
2002
IEEE
14 years 6 months ago
Registration for Stereo Vision-Based Augmented Reality Based on Extendible Tracking of Markers and Natural Features
This paper describes a method to extend the registration range of a vision-based augmented reality (AR) system. We propose to use natural feature points contained in images captur...
Masayuki Kanbara, Naokazu Yokoya, Haruo Takemura
ICPR
2006
IEEE
14 years 6 months ago
Human Head Tracking in Three Dimensional Voxel Space
This paper proposes a new approach to track a human head in 3-D voxel space. Information of both color and distance is obtained from multiple stereo cameras and integrated in 3-D ...
Haruki Kawanaka, Hironobu Fujiyoshi, Yuji Iwahori
IVC
1998
90views more  IVC 1998»
13 years 5 months ago
Towards robust metric reconstruction via a dynamic uncalibrated stereo head
We consider the problem of metrically reconstructing a scene viewed by a moving stereo head. The head comprises two cameras with coplanar optical axes arranged on a lateral rig, e...
Michael J. Brooks, Lourdes de Agapito, D. Q. Huynh...