Objects of interest are represented in the brain simultaneously in different frames of reference. Knowing the positions of one’s head and eyes, for example, one can compute the...
Cornelius Weber, David Muse, Mark Elshaw, Stefan W...
Detecting who is looking at whom during multiparty interaction is useful for various tasks such as meeting analysis. There are two contributing factors in the formation of where a...
We examine the succinctness of one-way, rotating, sweeping, and two-way deterministic finite automata (1dfas, rdfas, sdfas, 2dfas). Here, a sdfa is a 2dfa whose head can change di...
In order to better understand how scene motion is perceived in immersive virtual environments and to provide guidelines for designing more useable systems, we measured sensitivity...
Jason Jerald, Tabitha C. Peck, Frank Steinicke, Ma...
This paper describes the design and evaluation of a gesture-based scheme for issuing the back and forward commands in web browsers. In designing our gesture recogniser we conducte...