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» Hedonic clustering games
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CHI
2005
ACM
14 years 6 months ago
Preliminary evaluation of the interactive drama facade
There is growing interest in technologies that support user experiences emphasizing aesthetic satisfaction and enjoyment rather than task accomplishment. Evaluating such experienc...
Rachel Lee Knickmeyer, Michael Mateas
GAMEON
2009
13 years 3 months ago
Analysis of User Trajectories Based on Data Distribution and State Transition: a Case Study with a Massively Multiplayer Online
At present, trajectory data, series of coordinate data traversed by moving objects, can be readily obtained due to the advent of positioning technologies. Clustering of trajectori...
Ruck Thawonmas, Junichi Oda, Kuan-Ta Chen
EUROGP
2010
Springer
166views Optimization» more  EUROGP 2010»
13 years 11 months ago
Learning a Lot from Only a Little: Genetic Programming for Panel Segmentation on Sparse Sensory Evaluation Data
We describe a data mining framework that derives panelist information from sparse flavour survey data. One component of the framework executes genetic programming ensemble based s...
Katya Vladislavleva, Kalyan Veeramachaneni, Una-Ma...
KI
2011
Springer
13 years 21 days ago
A Parallel General Game Player
We have parallelized our general game player Ary on a cluster of computers. We propose multiple parallelization algorithms. For the sake of simplicity all our algorithms have proce...
Jean Méhat, Tristan Cazenave
CORR
2010
Springer
51views Education» more  CORR 2010»
13 years 3 months ago
A Clustering Coefficient Network Formation Game
Mickey Brautbar, Michael Kearns