: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
Image Based Rendering holds a lot of promise for navigating through a real world scene without modeling it manually. Different representations have been proposed for IBR in the li...
P. J. Narayanan, Sashi Kumar Penta, Sireesh Reddy ...
In this paper, we propose a new method for rendering image-based objects. An object is decomposed into a set of 1D displacement textures in a preprocessing stage. During rendering...
Procedural textures can be effectively used to enhance the visual realism of computer rendered images. Procedural textures can provide higher realism for 3-D objects than traditio...
Image based modeling and rendering techniques have become increasingly popular for creating and visualizing 3D models from a set of images. Typically, these techniques depend on v...