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ATAL
2008
Springer
13 years 7 months ago
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...
GECCO
2003
Springer
13 years 11 months ago
A Kernighan-Lin Local Improvement Heuristic That Solves Some Hard Problems in Genetic Algorithms
We present a Kernighan-Lin style local improvement heuristic for genetic algorithms. We analyze the run-time cost of the heuristic. We demonstrate through experiments that the heur...
William A. Greene
CCGRID
2003
IEEE
13 years 11 months ago
Distributed Computing with Hierarchical Master-worker Paradigm for Parallel Branch and Bound Algorithm
This paper discusses the impact of the hierarchical master-worker paradigm on performance of an application program, which solves an optimization problem by a parallel branch and ...
Kento Aida, Wataru Natsume, Yoshiaki Futakata
ICML
2007
IEEE
14 years 6 months ago
Multi-task reinforcement learning: a hierarchical Bayesian approach
We consider the problem of multi-task reinforcement learning, where the agent needs to solve a sequence of Markov Decision Processes (MDPs) chosen randomly from a fixed but unknow...
Aaron Wilson, Alan Fern, Soumya Ray, Prasad Tadepa...
ICASSP
2010
IEEE
13 years 4 months ago
A hierarchical Bayesian model for frame representation
In many signal processing problems, it may be fruitful to represent the signal under study in a redundant linear decomposition called a frame. If a probabilistic approach is adopt...
Lotfi Chaâri, Jean-Christophe Pesquet, Jean-...