In this paper we propose a fully distributed peer-to-peer (P2P) infrastructure supporting Networked Virtual Environment (NVE) applications, such as massively multiplayer online ga...
This paper presents a support for the development of Distributed Virtual Environments (DVEs) on P2P architectures. A hierarchical overlay is defined by pairing each peer with a wei...
Crowd simulations require both rendering visually plausible images and managing the behavior of autonomous agents. Therefore, these applications need an efficient design that allo...