We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
The paper discusses the hierarchy of indices of finite automata over infinite objects. This hierarchy corresponds exactly to the hierarchy of alternations of least and greatest fi...
Access control is an important aspect of shared virtual environments. Resource access may not only depend on prior authorization, but also on context of usage such as distance or ...
Martin Scheffler, Jan P. Springer, Bernd Froehlich
We present a novel formal interpretation of dynamical hierarchies based on information theory, in which each level is a near-state-determined system, and levels are related to one ...