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» High School Teachers' Course Designs and Their Professional ...
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IEEECIT
2010
IEEE
13 years 3 months ago
Technical Research of Streaming Media Video Course Development Platform
—To solve the problem of streaming video courseware high production cost and low efficiency, the video recording and broadcasting system "Estone" gathering multimedia d...
Qingsheng Li, Jipeng Wang
ETS
2000
IEEE
141views Hardware» more  ETS 2000»
13 years 4 months ago
Web-Supported Emergent-Collaboration In Higher Education Courses
This study focused on the integration of a Web shell for supporting emergent-collaboration activities in six graduate courses (115 students) in the Tel-Aviv University School of E...
Rafi Nachmias, David Mioduser, Avigail Oren, Judit...
ICFP
2010
ACM
13 years 6 months ago
TeachScheme!: a checkpoint
In 1995, my team and I decided to create an outreach project that would use our research on functional programming to change the K-12 computer science curriculum. We had two diffe...
Matthias Felleisen
CSEE
2011
Springer
12 years 8 months ago
Pex4Fun: Teaching and learning computer science via social gaming
Pex4Fun (http://www.pexforfun.com/)from Microsoft Research is a web-based serious gaming environment for teaching computer science. Pex4Fun can be used to teach and learn computer...
Nikolai Tillmann, Jonathan de Halleux, Tao Xie
HICSS
2008
IEEE
139views Biometrics» more  HICSS 2008»
13 years 11 months ago
Understanding the Roles of Knowledge Sharing and Trust in Online Learning Communities
This paper builds upon action and design research aimed at enhancing scholarly community and conversation in a graduate school setting. In this paper we focus on knowledge sharing...
Brian Thoms, Nathan Garrett, Jesus Canelon Herrera...