—This paper presents a novel application of the GPU processing power to a very computationally demanding articulated human body tracking problem in a view-based approach. This wo...
The detection and tracking of three-dimensional human body models has progressed rapidly but successful approaches typically rely on accurate foreground silhouettes obtained using...
We briefly present the current state-of-the-art approaches for group and extended object tracking with an emphasis on particle methods which have high potential to handle complex...
A new method for visual tracking of articulated objects is presented. Analyzing articulated motion is challenging because the dimensionality increase potentially demands tremendou...
Tracking 3D people from monocular video is often poorly constrained. To mitigate this problem, prior knowledge should be exploited. In this paper, the Gaussian process spatio-temp...