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» High quality mesostructure acquisition using specularities
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CVPR
2008
IEEE
14 years 7 months ago
High quality mesostructure acquisition using specularities
We propose a technique for cheap and efficient acquisition of mesostructure normal maps from specularities, which only requires a simple LCD monitor and a digital camera. Coded il...
Yannick Francken, Tom Cuypers, Tom Mertens, Jo Gie...
CVPR
2006
IEEE
14 years 7 months ago
Mesostructure from Specularity
We describe a simple and robust method for surface mesostructure acquisition. Our method builds on the observation that specular reflection is a reliable visual cue for surface me...
Tongbo Chen, Michael Goesele, Hans-Peter Seidel
SIBGRAPI
2007
IEEE
13 years 11 months ago
Geometry Textures
In highly tessellated models, triangles are very small compared to the entire object, representing at the same time its macro- and mesostructures. The main idea in this work is to...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
CGF
1999
137views more  CGF 1999»
13 years 4 months ago
Adaptive Acquisition of Lumigraphs from Synthetic Scenes
Light fields and Lumigraphs are capable of rendering scenes of arbitrary geometrical or illumination complexity in real time. They are thus interesting ways of interacting with bo...
Hartmut Schirmacher, Wolfgang Heidrich, Hans-Peter...
ICPR
2008
IEEE
13 years 11 months ago
Specularity removal and relighting of 3D object model for virtual exhibition
To create photorealistic three-dimensional (3D) model of real objects is a challenging computer vision problem. While there are methods for 3D digitization of objects with high ge...
Shu-Kam Chow, Kwok-Leung Chan