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» High-Performance Software Rasterization on GPUs
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EGH
2011
Springer
12 years 4 months ago
High-Performance Software Rasterization on GPUs
In this paper, we implement an efficient, completely software-based graphics pipeline on a GPU. Unlike previous approaches, we obey ordering constraints imposed by current graphi...
Samuli Laine, Tero Karras
JCPHY
2011
192views more  JCPHY 2011»
12 years 7 months ago
Fast analysis of molecular dynamics trajectories with graphics processing units - Radial distribution function histogramming
The calculation of radial distribution functions (RDFs) from molecular dynamics trajectory data is a common and computationally expensive analysis task. The rate limiting step in ...
Benjamin G. Levine, John E. Stone, Axel Kohlmeyer
EGH
2011
Springer
12 years 4 months ago
VoxelPipe: A Programmable Pipeline for 3D Voxelization
We present a highly flexible and efficient software pipeline for programmable triangle voxelization. The pipeline, entirely written in CUDA, supports both fully conservative and ...
Jacopo Pantaleoni
SPAA
2012
ACM
11 years 7 months ago
A scalable framework for heterogeneous GPU-based clusters
GPU-based heterogeneous clusters continue to draw attention from vendors and HPC users due to their high energy efficiency and much improved single-node computational performance...
Fengguang Song, Jack Dongarra
IJHPCA
2011
201views more  IJHPCA 2011»
12 years 11 months ago
The International Exascale Software Project roadmap
  Over the last twenty years, the open source community has provided more and more software on which the world’s High Performance Computing (HPC) systems depend for performance ...
Jack Dongarra, Peter H. Beckman, Terry Moore, Patr...