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» Histogram Model for 3D Textures
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CVPR
1998
IEEE
11 years 6 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
ECCV
2004
Springer
11 years 6 months ago
A Bayesian Framework for Multi-cue 3D Object Tracking
This paper presents a Bayesian framework for multi-cue 3D object tracking of deformable objects. The proposed spatio-temporal object representation involves a set of distinct linea...
Jan Giebel, Dariu Gavrila, Christoph Schnörr
CVPR
2008
IEEE
10 years 5 months ago
An integrated background model for video surveillance based on primal sketch and 3D scene geometry
This paper presents a novel integrated background model for video surveillance. Our model uses a primal sketch representation for image appearance and 3D scene geometry to capture...
Wenze Hu, Haifeng Gong, Song Chun Zhu, Yongtian Wa...
3DIM
2003
IEEE
10 years 9 months ago
Adaptive Enhancement of 3D Scenes using Hierarchical Registration of Texture-Mapped 3D models
Adaptive fusion of new information in a 3D urban scene is an important goal to achieve in computer vision, graphics, and visualization. In this work we acquire new image pairs of ...
Srikumar Ramalingam, Suresh K. Lodha
3DIM
2007
IEEE
10 years 10 months ago
Deformable Registration of Textured Range Images by Using Texture and Shape Features
This paper describes a method to align textured range images of deforming objects. The proposed procedure aligns deformable 3D models by matching both texture and shape features. ...
Ryusuke Sagawa, Nanaho Osawa, Yasushi Yagi
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