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CHI
2008
ACM
14 years 5 months ago
WallCology: designing interaction affordances for learner engagement in authentic science inquiry
The broadening array of technologies available to support the design of classroom activity has the potential to reshape science learning in schools. This paper presents a ubiquito...
Brenda López Silva, Brian Uphoff, Darshan B...
HICSS
2008
IEEE
151views Biometrics» more  HICSS 2008»
13 years 11 months ago
Venice, California and World of Warcraft: Persistence and Ephemerality in Playful Spaces
Persistent digital media extend content beyond immediate ephemeral interactions and conversations. Systems such as email, instant messaging, digital kiosks, social networking site...
Silvia Lindtner, Bonnie A. Nardi
DIGRA
2003
Springer
13 years 10 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz
CHI
2005
ACM
13 years 6 months ago
Urban probes: encountering our emerging urban atmospheres
Urban Atmospheres captures a unique, synergistic moment – expanding urban populations, rapid adoption of Bluetooth mobile devices, tiny ad hoc sensor networks, and the widesprea...
Eric Paulos, Tom Jenkins
OZCHI
2009
ACM
13 years 11 months ago
Brute force interactions: leveraging intense physical actions in gaming
People use a wide range of intensity when interacting with computers, spanning from subtle to brute force. However, computer interfaces so far have mainly focused on interactions ...
Florian Mueller, Stefan Agamanolis, Frank Vetere, ...