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» How bodies matter: five themes for interaction design
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ACMDIS
2006
ACM
13 years 10 months ago
How bodies matter: five themes for interaction design
Our physical bodies play a central role in shaping human experience in the world, understanding of the world, and interactions in the world. This paper draws on theories of embodi...
Scott R. Klemmer, Björn Hartmann, Leila Takay...
OZCHI
2006
ACM
13 years 10 months ago
How it feels, not just how it looks: when bodies interact with technology
This paper presents thoughts to extend our understanding of bodily aspects of technology interactions. The aim of the paper is to offer a way of looking at the role our kinaesthet...
Astrid Twenebowa Larssen, Toni Robertson, Jenny Ed...
DIGRA
2003
Springer
13 years 10 months ago
Player Character Design Facilitating Emotional Depth in MMORPGs
How can we create computer games facilitating emotional depth in the playing experience? When entering into a persistent virtual game world the player leaves the body behind. It i...
Mirjam Eladhari, Craig A. Lindley
CHI
2009
ACM
14 years 5 months ago
Programming reality: from transitive materials to organic user interfaces
Over the past few years, a quiet revolution has been redefining our fundamental computing technologies. Flexible E-Ink, OLED displays, shape-changing materials, parametric design,...
Marcelo Coelho, Ivan Poupyrev, Sajid Sadi, Roel Ve...
HPDC
2000
IEEE
13 years 9 months ago
Creating Large Scale Database Servers
The BaBar experiment at the Stanford Linear Accelerator Center (SLAC) is designed to perform a high precision investigation of the decays of the B-meson produced from electron-pos...
Jacek Becla, Andrew Hanushevsky