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» How designers design and program interactive behaviors
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GECCO
2008
Springer
139views Optimization» more  GECCO 2008»
13 years 6 months ago
Evolutionary design of dynamic SwarmScapes
This paper discusses interactive evolutionary algorithms and their application in swarm-based image generation. From an artist’s perspective, the computer-generated patterns o...
Namrata Khemka, Scott Novakowski, Gerald Hushlak, ...
AIED
2005
Springer
13 years 11 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
FMCAD
2000
Springer
13 years 9 months ago
Visualizing System Factorizations with Behavior Tables
Abstract. Behavior tables are a design formalization intended to support interactive design derivation for hardware and embedded systems. It is a reformulation of the DDD transform...
Alex Tsow, Steven D. Johnson
WWW
2006
ACM
14 years 6 months ago
Invisible participants: how cultural capital relates to lurking behavior
The asymmetry of activity in virtual communities is of great interest. While participation in the activities of virtual communities is crucial for a community's survival and ...
Vladimir Soroka, Sheizaf Rafaeli
IUI
2012
ACM
12 years 1 months ago
A visual programming language for designing interactions embedded in web-based geographic applications
Visual programming languages (VPLs) provide notations for representing both the intermediate and the final results of a knowledge engineering process. Whereas some VPLs particula...
The Nhan Luong, Patrick Etcheverry, Christophe Mar...