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» How to Compute the Pose of an Object Without a Direct View
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ACCV
2006
Springer
13 years 11 months ago
How to Compute the Pose of an Object Without a Direct View?
We consider the task of computing the pose of an object relative to a camera, for the case where the camera has no direct view of the object. This problem was encountered in work o...
Peter F. Sturm, Thomas Bonfort
ICIP
1997
IEEE
14 years 6 months ago
Wavelet features for statistical object localization without segmentation
This paper describes a new technique for statistical 3{D object localization. Local feature vectors are extracted for all image positions, in contrast to segmentation in classical...
Heinrich Niemann, Josef Pösl
BMCV
2000
Springer
13 years 9 months ago
Pose-Independent Object Representation by 2-D Views
We here describe a view-based system for the pose-independent representation of objects without making reference to 3-D models. Input to the system is a collection of pictures cov...
Jan Wieghardt, Christoph von der Malsburg
ECCV
2008
Springer
14 years 6 months ago
Recovering Light Directions and Camera Poses from a Single Sphere
This paper introduces a novel method for recovering both the light directions and camera poses from a single sphere. Traditional methods for estimating light directions using spher...
Kwan-Yee Kenneth Wong, Dirk Schnieders, Shuda Li
IBPRIA
2007
Springer
13 years 11 months ago
Region-Based Pose Tracking
Abstract. This paper introduces a technique for region-based pose tracking without the need to explicitly compute contours. We assume a surface model of a rigid object and at least...
Christian Schmaltz, Bodo Rosenhahn, Thomas Brox, D...