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» How to Compute the Pose of an Object Without a Direct View
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CVPR
2011
IEEE
12 years 9 months ago
Using Specular Highlights as Pose Invariant Features for 2D-3D Pose Estimation
We address the problem of 2D-3D pose estimation in difficult viewing conditions, such as low illumination, cluttered background, and large highlights and shadows that appear on t...
Aaron Netz, Margarita Osadchy
BMVC
1998
13 years 7 months ago
Reconstructing 3D Pose and Motion from a Single Camera View
This paper presents a model based approach to human body tracking in which the 2D silhouette of a moving human and the corresponding 3D skeletal structure are encapsulated within ...
Richard Bowden, T. A. Mitchell, Mansoor Sarhadi
MVA
2010
229views Computer Vision» more  MVA 2010»
13 years 11 days ago
Robust 3D object registration without explicit correspondence using geometric integration
3D vision guided manipulation of components is a key problem of industrial machine vision. In this paper, we focus on the localization and pose estimation of known industrial objec...
Dirk Breitenreicher, Christoph Schnörr
ICCV
2007
IEEE
14 years 7 months ago
Shining a Light on Human Pose: On Shadows, Shading and the Estimation of Pose and Shape
Strong lighting is common in natural scenes yet is often viewed as a nuisance for object pose estimation and tracking. In human shape and pose estimation, cast shadows can be conf...
Alexandru O. Balan, Michael J. Black, Horst W. Hau...
ICCV
2005
IEEE
13 years 11 months ago
How Hard is 3-View Triangulation Really?
We present a solution for optimal triangulation in three views. The solution is guaranteed to find the optimal solution because it computes all the stationary points of the (maxi...
Henrik Stewénius, Frederik Schaffalitzky, D...