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FECS
2006
159views Education» more  FECS 2006»
13 years 6 months ago
Why and How to Teach Game Programming
Game programming is interesting but tough. It could be counted as a sophisticated software development in an undergraduate curriculum because it deals with a wide range of knowled...
Chong-wei Xu
PLDI
1990
ACM
13 years 9 months ago
How to Print Floating-Point Numbers Accurately
Guy L. Steele Jr., Jon L. White
IWOMP
2010
Springer
13 years 9 months ago
How to Reconcile Event-Based Performance Analysis with Tasking in OpenMP
Daniel Lorenz, Bernd Mohr, Christian Rössel, ...
JOT
2007
109views more  JOT 2007»
13 years 5 months ago
Introductory Game Programming Instruction with OOP - What is required, How is it addressed, and Which language wins?
: This paper analyzes three popular programming languages (Adobe/Macromedia Flash, Java and Visual Basic.net), used to teach introductory 2D game programming courses. Presented in ...
Lakshmi Prayaga