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AUSAI
2001
Springer
13 years 9 months ago
An Investigation of an Adaptive Poker Player
: Other work has shown that adaptive learning can be highly successful in developing programs which are able to play games at a level similar to human players and, in some cases, e...
Graham Kendall, Mark Willdig
AIED
2009
Springer
13 years 3 months ago
Investigating the Effects of Social Goals in a Negotiation Game with Virtual Humans
Educational games may be particularly suited to teaching social learning skills with virtual humans. We investigate the importance of social goals and engaging social interactions ...
Amy Ogan, Vincent Aleven, Christopher Jones
BCSHCI
2007
13 years 6 months ago
Habitats: a simple way to bridge artifacts, professions, and theories in ubiquitous design
This paper briefly shows how product designers as well as information system designers may use the habitat framework as a tool to inform their understanding of the pervasive compu...
Martin Brynskov, Gunnar Kramp
CORR
2011
Springer
209views Education» more  CORR 2011»
12 years 9 months ago
I Don't Want to Think About it Now:Decision Theory With Costly Computation
Computation plays a major role in decision making. Even if an agent is willing to ascribe a probability to all states and a utility to all outcomes, and maximize expected utility,...
Joseph Y. Halpern, Rafael Pass
CHI
2011
ACM
12 years 8 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang