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CHI
2010
ACM
13 years 11 months ago
iCon: utilizing everyday objects as additional, auxiliary and instant tabletop controllers
This work describes a novel approach to utilizing everyday objects of users as additional, auxiliary, and instant tabletop controllers. Based on this approach, a prototype platfor...
Kai-Yin Cheng, Rong-Hao Liang, Bing-Yu Chen, Rung-...
SEKE
2005
Springer
13 years 10 months ago
Face Alive Icons
Facial expression is one of the primary communication means of the human. However, realistic facial expression images are not used in popular communication tools on portable devic...
Xin Li, Chieh-Chih Chang, Shi-Kuo Chang
ICMI
2004
Springer
116views Biometrics» more  ICMI 2004»
13 years 10 months ago
Towards integrated microplanning of language and iconic gesture for multimodal output
When talking about spatial domains, humans frequently accompany their explanations with iconic gestures to depict what they are referring to. For example, when giving directions, ...
Stefan Kopp, Paul Tepper, Justine Cassell
FGCN
2008
IEEE
175views Communications» more  FGCN 2008»
13 years 11 months ago
Environment Recognition Based on Human Actions Using Probability Networks
To realize context aware applications for smart home environments, it is necessary to recognize function or usage of objects as well as categories of them. On conventional researc...
Hiroshi Miki, Atsuhiro Kojima, Koichi Kise
AC
1998
Springer
13 years 4 months ago
Natural Language Processing: A Human-Computer Interaction Perspective
Natural language processing has been in existence for more than fifty years. During this time, it has significantly contributed to the field of human-computer interaction in terms...
Bill Z. Manaris