The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
In recent work nonlinear subdivision schemes which operate on manifold-valued data have been successfully analyzed with the aid of so-called proximity conditions bounding the diffe...
Recently, there has been a flurry of research on face recognition based on multiple images or shots from either a video sequence or an image set. This paper is also such an attemp...
This paper addresses human pose recognition from video sequences by formulating it as a classification problem. Unlike much previous work we do not make any assumptions on the ava...
Abstract--This paper investigates the performance of a new multivariate method for tensor-based morphometry (TBM). Statistics on Riemannian manifolds are developed that exploit the...
Natasha Lepore, Caroline A. Brun, Yi-Yu Chou, Ming...