Under natural viewing conditions, human observers shift their gaze to allocate processing resources to subsets of the visual input. Many computational models try to predict such v...
Three-dimensional model acquisition of an object is essential in many multimedia applications. Constructing three-dimensional models of objects from two-dimensional images is an o...
In this paper, we present an embedded system in which face recognition and facial expression recognition for Human-Robot Interaction are implemented. To detect face with a fast and...
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
We present a method to acquire the reflectance field of a human face and use these measurements to render the face under arbitrary changes in lighting and viewpoint. We first acqu...
Paul E. Debevec, Tim Hawkins, Chris Tchou, Haarm-P...