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» Human Factors Issues in Virtual Environments: A Review of th...
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CHI
2004
ACM
14 years 6 months ago
Measuring presence in virtual environments
The effectiveness of virtual environments (VEs) has often been linked to the sense of presence reported by users of those VEs. (Presence is defined as the subjective experience of...
Rod McCall, Shaleph O'Neill, Fiona Carroll
AR
2006
89views more  AR 2006»
13 years 5 months ago
Design and validation of a complete haptic system for manipulative tasks
The present work deals with the design, implementation and assessment of a new haptic system specifically conceived for manipulative tasks in virtual environments. Such a system wa...
Massimo Bergamasco, Carlo Alberto Avizzano, Antoni...
HAID
2007
Springer
13 years 12 months ago
Designing Eyes-Free Interaction
As the form factors of computational devices diversify, the concept of eyes-free interaction is becoming increasingly relevant: it is no longer hard to imagine use scenarios in whi...
Ian Oakley, Junseok Park
VRML
2004
ACM
13 years 11 months ago
PathSim visualizer: an Information-Rich Virtual Environment framework for systems biology
Increasingly, biology researchers and medical practitioners are using computational tools to model and analyze dynamic systems across scales from the macro to the cellular to the ...
Nicholas F. Polys, Doug A. Bowman, Chris North, Re...
CHI
2000
ACM
13 years 10 months ago
Measuring the allocation of control in a 6 degree-of-freedom docking experiment
Coordination definitions and metrics are reviewed from the motor control, biomedical, and human factors literature. This paper presents an alternative measurement called the M-met...
Maurice R. Masliah, Paul Milgram