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» Human visual perception of region warping distortions
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ACSC
2006
IEEE
13 years 10 months ago
Human visual perception of region warping distortions
Interactive virtual reality requires at least 60 frames per second in order to ensure smooth motion. For a good immersive experience, it is also necessary to have low end-to-end l...
Yang-Wai Chow, Ronald Pose, Matthew Regan, James P...
ICMCS
2005
IEEE
67views Multimedia» more  ICMCS 2005»
13 years 10 months ago
Head-size equalization for better visual perception of video conferencing
In a video conferencing setting, people often use an elongated meeting table with the major axis along the camera direction. A standard wide angle perspective image of this settin...
Zicheng Liu, Michael F. Cohen
3DPVT
2004
IEEE
169views Visualization» more  3DPVT 2004»
13 years 8 months ago
View Dependence of 3D Recovery from Folded Pictures and Warped 3D Faces
In a popular visual illusion, the portrait on paper currency is folded into an M shape along vertical lines through the nose and the eyes. When this folded picture is tilted back ...
J. Patrick Cavanagh, Michael von Grünau, Lee ...
HAPTICS
2007
IEEE
13 years 10 months ago
A Behavioral Adaptation Approach to Identifying Visual Dependence of Haptic Perception
Both haptic and visual senses play a role in how we explore our environment. Previous studies have shown that vision plays a very strong role in perception of object stiffness, ye...
James S. Sulzer, Arsalan Salamat, Vikram S. Chib, ...
ICIP
2000
IEEE
14 years 6 months ago
Low-Complexity Face-Assisted Video Coding
This paper presents a novel face-assisted video coding scheme to enhance the visual quality of the face regions in video telephony applications. A skin-color based face detection ...
Chia-Wen Lin, Yao-Jen Chang, Yung-Chang Chen