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CVPR
1999
IEEE
14 years 7 months ago
Shadow Gestures: 3D Hand Pose Estimation Using a Single Camera
This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
Jakub Segen, Senthil Kumar
ISWC
2005
IEEE
13 years 11 months ago
Using Ultrasonic Hand Tracking to Augment Motion Analysis Based Recognition of Manipulative Gestures
The paper demonstrates how ultrasonic hand tracking can be used to improve the performance of a wearable, accelerometer and gyroscope based activity recognition system. Specifica...
Georg Ogris, Thomas Stiefmeier, Holger Junker, Pau...
ICPR
2010
IEEE
13 years 6 months ago
Dynamic Hand Pose Recognition Using Depth Data
—Hand pose recognition has been a problem of great interest to the Computer Vision and Human Computer Interaction community for many years and the current solutions either requir...
Poonam Suryanarayan, Anbumani Subramanian, Dinesh ...
CHINZ
2006
ACM
13 years 11 months ago
Bare-hand 3D gesture input to interactive systems
Although the 2D desktop metaphor has been the dominating paradigm of user interfaces for over two decades, 3D models of interaction are becoming more feasible due to advances in c...
Pushkar Dhawale, Masood Masoodian, Bill Rogers
MHCI
2009
Springer
14 years 10 days ago
HoverFlow: expanding the design space of around-device interaction
In this paper we explore the design space of around-device interaction (ADI). This approach seeks to expand the interaction possibilities of mobile and wearable devices beyond the...
Sven G. Kratz, Michael Rohs