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» HyperPlay: A Solution to General Game Playing with Imperfect...
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COLT
2003
Springer
13 years 10 months ago
On-Line Learning with Imperfect Monitoring
We study on-line play of repeated matrix games in which the observations of past actions of the other player and the obtained reward are partial and stochastic. We define the Part...
Shie Mannor, Nahum Shimkin
AAAI
2011
12 years 5 months ago
The Epistemic Logic Behind the Game Description Language
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...
Ji Ruan, Michael Thielscher
ATAL
2008
Springer
13 years 7 months ago
Self-interested database managers playing the view maintenance game
A database view is a dynamic virtual table composed of the result set of a query, often executed over different underlying databases. The view maintenance problem concerns how a v...
Hala Mostafa, Victor R. Lesser, Gerome Miklau
GI
2009
Springer
13 years 9 months ago
Strategic Interaction Definition Language
: Managing general game playing is the problem addressed in this paper. It is considered to be done on a game description written in a declarative language. The language, which is ...
Rustam Tagiew
ATAL
2011
Springer
12 years 5 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm