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» IMPROV: A System for Real-Time Animation of Behavior-Based I...
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CA
1998
IEEE
13 years 9 months ago
Real-Time Facial Animation based upon a Bank of 3D Facial Expressions
The importance of faces in human interaction explains the desire for synthetic faces as a communication vehicle in computer graphics. Unfortunately, animating a face is a very com...
C. Kouadio, Pierre Poulin, P. Lachapelle
CGI
2004
IEEE
13 years 9 months ago
Motion Blending for Real-Time Animation while Accounting for the Environment
Using motion capture systems to animate humanlike figures still remains difficult when the movements are complex or need to be adapted to geometric constraints. We propose a new m...
Stéphane Ménardais, Franck Multon, R...
AGENTS
1997
Springer
13 years 9 months ago
Story-Making with Improvisational Puppets
"Improv Puppets'' is an interaction paradigm modeled after traditional puppet play. With physical puppets, children move their puppets' bodies and speak their ...
Barbara Hayes-Roth, Robert van Gent
IBPRIA
2003
Springer
13 years 10 months ago
A Colour Tracking Procedure for Low-Cost Face Desktop Applications
In this paper we present an environment for the tracking of a human face obtained from a real video sequence. We will describe the system and discuss the advantages and disadvanta...
Francisco J. Perales López, Ramon Mas, Miqu...