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AIIDE
2008
13 years 7 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
ASC
2000
13 years 6 months ago
Knowledge Management through Content Interpretation
The improved performance of computer-based text analysis represents a major step forward for knowledge management. Reliable text interpretation allows focus to be placed upon the ...
R. R. Jones, Bernt A. Bremdal, C. Spaggiari, F. Jo...