Sciweavers

6 search results - page 2 / 2
» Identification of Practically Visible Spatial Objects in Nat...
Sort
View
IE
2007
13 years 5 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell