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CHI
2004
ACM
14 years 6 months ago
Dealing with mobile conversations in public places: some implications for the design of socially intrusive technologies
In this paper we describe the results of a study investigating the behaviour and views of bystanders in response to a proximal mobile telephone conversation by a third party. Anal...
Steve Love, Mark Perry
AICT
2006
IEEE
123views Communications» more  AICT 2006»
13 years 9 months ago
Issues related to Development of Wireless Peer-to-Peer Games in J2ME
This paper describes and discusses challenges related to development of peer-to-peer games in J2ME using the available Bluetooth API (JSR82). By using Bluetooth on wireless device...
Alf Inge Wang, Michael Sars Norum, Carl-Henrik Wol...
CHI
2009
ACM
14 years 17 days ago
WeSpace: the design development and deployment of a walk-up and share multi-surface visual collaboration system
We present WeSpace – a collaborative work space that integrates a large data wall with a multi-user multi-touch table. WeSpace has been developed for a population of scientists ...
Daniel Wigdor, Hao Jiang, Clifton Forlines, Michel...
CHI
2008
ACM
14 years 6 months ago
Experience sampling for building predictive user models: a comparative study
Experience sampling has been employed for decades to collect assessments of subjects' intentions, needs, and affective states. In recent years, investigators have employed au...
Ashish Kapoor, Eric Horvitz
CHI
2009
ACM
14 years 6 months ago
Mirroring bodily experiences over time
Elsa Kosmack Vaara Kristina H??k The Affective Health system is a mobile lifestyle application that aims to empower people to reflect on their lives and lifestyles. The system logs...
Elsa Kosmack Vaara, Jakob Tholander, Kristina H&ou...