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» Image Based Rendering and General Relativity
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WSCG
2001
118views more  WSCG 2001»
13 years 6 months ago
Image Based Rendering and General Relativity
Imaged-based rendering is a well-known method in computer graphics to achieve photo-realistic images. In this paper we show how conventional image-based rendering algorithms can b...
Daniel Kobras, Daniel Weiskopf, Hanns Ruder
BMVC
2010
13 years 3 months ago
Patch-Cuts: A Graph-Based Image Segmentation Method Using Patch Features and Spatial Relations
In this paper, we present a graph-based image segmentation method (patch-cuts) that incorporates features and spatial relations obtained from image patches. In the first step, pat...
Gerd Brunner, Deepak Roy Chittajallu, Uday Kurkure...
RT
2001
Springer
13 years 9 months ago
Image-Based Reconstruction of Spatially Varying Materials
The measurement of accurate material properties is an important step towards photorealistic rendering. Many real-world objects are composed of a number of materials that often show...
Hendrik P. A. Lensch, Michael Goesele, Jan Kautz, ...
ICIP
2003
IEEE
14 years 7 months ago
Depth of field in light field rendering
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database g...
Keita Takahashi, Takeshi Naemura, Hiroshi Harashim...
RT
1998
Springer
13 years 9 months ago
Image-Based Rendering for Non-Diffuse Synthetic Scenes
Most current image-based rendering methods operate under the assumption that all of the visible surfaces in the scene are opaque ideal diffuse (Lambertian) reflectors. This paper i...
Dani Lischinski, Ari Rappoport