In the present study, an efficient strategy for retrieving texture images from large texture databases is introduced and studied within a distributional-statistical framework. Our...
Vasileios K. Pothos, Christos Theoharatos, George ...
Splatting is a volume rendering algorithm that combines efficient volume projection with a sparse data representation: Only voxels that have values inside the iso-range need to be...
In this paper we introduce a new class of diffeomorphic smoothers based on general spline smoothing techniques and on the use of some tools that have been recently developed in th...
Density modeling is notoriously difficult for high dimensional data. One approach to the problem is to search for a lower dimensional manifold which captures the main characteristi...
—Beyond conventional linear and kernel-based feature extraction, we present a more generalized formulation for feature extraction in this paper. Two representative algorithms usi...